MUAZZAM

PostHeaderIcon Live For Speed

Live For Speed (LFS) is a realistic, mehrspielerfähige racing simulation, which was published in July 2003. The first demo (0.04k) was made in September 2002 on the Internet. The current version is S2 Alpha, on 24 was completed in June 2005. Den beridirki Since the patch U (April 29, 2006) contains the simulation of the BMW Sauber F1 2006 season F1. Current patch is Z

LFS is expected to appear in staggered three parts. The first retail version of Stage 1 (S1, v0.3) was released in July of 2003. The current version of Stage 2 (S2, v0.5) was on 24 Published in June 2005. This was, however, a still not 100 percent completed alpha version. The internatioanal  spectacular developers decided to take this step, since the work of S2 had lasted much longer than expected, and many players who had already pre-ordered over a year ago, were impatient.

A certain degree of popularity has received Live for Speed in Germany through the work of ambitious members of the community, including through various hosduwnabilo presentations at the TV station GIGA organized leagues (ESL Europe) and screenings of the game at the Games Convention in Leipzig [2], the CeBit in Hanover and other smaller fairs. Especially the otherwise only found in professional simulations support full-motion simulators contributes to this.

The LFS Development Team, comprising Scawen Roberts, Eric Bailey, Victor van Vlaardingen, has opted for a far more unusual form of software development and marketing: The onemli  three developers act without a publisher, and rely on the marketing ihreres game solely on word of mouth and self distribution via the Internet.

The way that these developers have taken in contact with their "clients", is regarded positively by the community, because any time a direct exchange of ideas and proposals is possible.

It is possible, among other things to discuss in public forums about bugs and features to make and thus a certain influence on the development of the game. The feedback allows developers direct customer, take this, moreover, the relatively frequent. Meanwhile (or more precisely since the patch U) is common in LFS to provide the community so-called test-patches, which are at irregular intervals (often replaced even in the daily rhythm) by further developments as well as by users in the test reported bugs and their fixes . When Patch W whose history dates to a total of nine test patches (patch V1 to V9 back), while the patch X almost 50 test patch (to patch test preceded F47). The enormous ohhezbtiub number of patches here is based primarily on changes in the Multiplayer system from Live For Speed.

A disadvantage of the small development team has been in the development of LFS S2 significantly. The originally planned release date in summer 2004 could not be met by far. Finally yani en sonunda , in June 2005 published an alpha version, which really finished release version can continue to wait on themselves, which brings the realistic gameplay but no demolition. This is also conditioned by the fact that LFS S2 alpha status is in spite of nearly error-free.
Freischaltsystem and costs

A special feature of Live for Speed is the Freischaltsystem. So the game is after downloading the demo version with all functions fully playable, but the car selection is limited to three and the route selection to only one. The full range of functions, and all cars and hizli  tracks can be used only after an on-line activation. With the acquisition of a single S1 or S2 license may be present at all relevant online games. Besides the normal connection costs are no additional fees. A license upgrade to next version costs half again the license price.


One of the most important features of Live for Speed is the good accessibility and easy introduction to online racing. Organized leagues such as ESL Europe offer players the chance to measure themselves among themselves and compare personal bests. In general, multiple servers with different routes are available, where you can compete against up to 46 other current driver. For beginners there are LFS partly own server, the most experienced drivers cavort on a few servers that are running a very high speed usually comes close to the best times.


LFS can be optimally controlled with a Force Feedback- mass spring-  steering wheel, which is specifically recommended by the developers, as it as in real racing on a smooth and controlled driving style arrive in order to achieve top times can. But the control via keyboard or unusual in this genre, is possible using the mouse.
Vehicles

In the version of Live For Speed S2 offers a selection of 18 different vehicles. Among them are both beginner models and vehicles that require for their successful management, the players some experience. The special feature of the vehicles is that compared to other driving games are an extremely wide range of services. The   nutgokthlqndpur player can from a 55-horsepower compact car up to a 720-hp, faithfully modeled BMW-Sauber Formula 1 Racing Car Set. The BMW Sauber - along with Formula BMW FB02 (FBM) (new since patch Y), MRT5 [3] and Raceabout [4] - one of four contained in Live for Speed real vehicles. For all other vehicles, the similarity allows for real vehicles (eg, Mini, Porsche 911 or Toyota Supra not deny), but fantasy is the developer.


For the next version [5] is provided next vehicle with real example of the new Volkswagen Scirocco. In the otherwise lush setup options will be limited to those to which you have in real life without complicated conversions access. As with the BMW-Sauber Formula 1, the gelistiriciler developers take effect here in cooperation with Volkswagen, also returns to the corresponding design data in order to achieve a possible realisitisches driving behavior within the simulation. In addition, both exterior and interior match possible to the original, even on things like the ESP is in progress.
Routes

In the current version of section seven areas are included, with each area offering different track layouts, which can also still be respectively driven in the opposite direction. Overall, the game will stretch to 49 configurations.

In the S1 version of the game were the users of three routes, and parking made available. The three routes were Blackwood, South City and Fern Bay. Former is in its configuration 'Blackwood Grand Prix' is currently still the most popular route on the users of Live for Speed [6]. About 156 million kilometers have been completed on this route, according to the statistics page lfsworld (as of August 12, 2009), which is partly due because this route is part of the demo version.

In the parking lot, not only car setups be tested but also to prevent the function of external barriers (eg to a shortening in a chicane) can be tried out.


In the overall features Live for Speed over a wide range of different configurations range from short and very curvy, full speed over long distances with a higher rate and to a various combinations Oval. Due to the variety of different vehicles in conjunction with appropriate setups offers live for speed and long-term challenges enough for the players.
LFS InSim [edit]

With LFS InSim allows developers to program server-side extensions. The system saves the game data in a database and evaluates them. It is a direct interaction between the database and player possible. In addition to playing characteristics to be adjusted. Major changes are: Automatic punishment of players, displaying messages or server-specific game results on the screen. LFS InSim allows server-specific statistics and player status. Most of the time for InSim license point system is used to draw where the player has a score before being allowed to drive the next best car.

Particularly on so-called "Cruise servers" is clear that the InSim another field open for players. Here is paid by a certain virtual Mileage meter amount of money on the virtual account of a player, of which he can buy new vehicles. There can also supply missions (eg, be accepted for a pizza service), for which one gets depending on the required time, more or less money. There's also a police system, i.e. if a player has fulfilled certain conditions (eg 1000 best mileage and a andenes online training), he must be provided with a police vehicle painting and pursue speeders and ask for cash.